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Starcraft 2 beta
Starcraft 2 beta










starcraft 2 beta

StarCraft II Beta – Patch 11 (version 0.0) ‘Continue reading’ for the full patch notes. EU servers are not yet down for the patch, but they should be soon! Bear in mind these are the US patch notes. That’s that, there were a few other random changes that didn’t matter. Overall the patch seems like it could change quite a bit in quite a few players styles, lets hope we see a lot of new and interesting strats born from all this. (Woe be our new fast teched Battle Cruisers) Spore and Spinecrawler’s root time has also been doubled, good stuff. Neural Parasite seems to have gotten a bit of a reworking here, it can now target air units aswell as ground units. Zerg, well, I would prefer to skip them, but here goes. Broodlords got hit with a solid nerf, not that it really matters as no one ever uses them. Some changes on the Corruptor unit and it’s skills. The root time has been increased from 6 to 12. (Are you serious? Watch this YouTube vid to see just how ridiculous this change is) Protoss now has 3 air units that can do that, nice one Blizzard. A small nerf to Sentries and some attack changes on the Colossus. Protoss got a few strange changes too, the most interesting of which is that Phoenix’s can now shoot while moving. (No more one shotting those hydras!) Their 250mm Strike Cannons also now require an upgrade from a Factory Tech Lab to be used and also cost a bit more energy. Thor’s got some interesting changes aswell in the form of faster attacks but less damage for their ground attacks. Some interesting changes have been made to the Ravens, the Hunter Seeker Missiles no longer require Fusion Cores to research, I think we may well see quite a few more Ravens in play with this change. (Core builds faster) A small helion buff which I don’t really think will matter much. The Terran side of things we see some pretty big changes to the Battlecruisers build speed and requirements. Right off the bat it looks like they have sorted some issues out with the splash damage in the game, that’s great, a welcome fix and it can only help. Seeker Missile upgrade no longer requires Fusion Core. Seeker Missile splash radius has been decreased from 2.4 to 2. Seeker Missile range has been decreased from 9 to 6. (The latter are the ones we don’t really need to hear about) Here we go again, time for the Starcraft II Beta Patch 11! There are a ton of changes, some big, some small, and some Zerg.












Starcraft 2 beta